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More Spore love on IGN
IGN has been busy in Leipzig. Not only did they attend Will's presentation, they also had a behind closed doors session designer Alex Hutchinson. Will was having some fun in his presentation it seems: He went on to show how you can abuse the abduction beam and throw a cow into space resulting in the cow orbiting Earth. Again the crowd chuckled by seeing this hilarious-looking slapstick humor in the game.The closed door session was a bit more interesting though: We also saw a brief bit of the civilization game, where the main objective is to dominate your home planet and become the master species. The gameplay in this part of the game can best be described as RTS-light. While it's not as in-depth or strategically hardcore as something like Command & Conquer or Homeworld, there are base building as well as the aforementioned vehicle building elements.
Actiontrip testdrives Spore
Actiontrip was present in Leipzig and had a chance to play the game. Fortunately for us, they whipped up a report of what they saw. Here's a blurb from the article: Getting passed the initial stage of growing your creature, then growing its civilization and finally, grooming the entire damn planet, the players will take off into space with their little space ship. Spore is vast in that sense. It literally has hundreds of stars and different planets on them, and if you take into account the fact that each planet might have creatures created by some highly creative guy somewhere at the other end of the world (planet Earth mind you), it's easy to figure out why Maxis is calling Spore their "massively single-player game."Source: Bluesnews
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Maxis History
Test
There are more stars than all of the grains of sand on earth.
You can see stars from the bottom of a well even in day light.
Stars with really strong gravity cause themselves to become smaller and smaller and eventually turn into black holes.
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