
After having read the article, I'm not certain whether it is a comment on gaming, an interview with Will (and others) or a preview, but it sure is a very interesting article.
So
The Long Zoom by author Steven Johnson is perhaps a bit of everything and it does have some really good info on Spore, even for those who have followed the game for a while. Did you know for instance that Will first started work on the game over six years ago?
A quote from the article to whet you appetite:
“O.K., now we’re finally cooling off,” he said, clicking furiously on his computer screen. “The temperature’s going down, so we can get more water in here. Oh, now we’ve got way too much atmosphere.” While adjusting the planet, he paused long enough to say: “It’s kind of like that labyrinth game where you’re rolling the ball around the maze, trying to drop it in the hole. Except we’ve got these inertial effects, where your planet starts heating up, and you’re trying to slow it down, but you get these runaway greenhouse effects.” He turned back to the screen. “O.K., our temperature’s pretty good; our atmosphere’s pretty good. Now let’s see if we can add water.”For the full article, head on over to
The New York Times.
It seems NYT has changed the availability of this article so that only registered members can read it now. :fuckdummies: