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Article: But will Spore sell?

Found this over at our friends at Sporeum. GigaOM figures that the chances that Spore will sell well aren't that big. I think the guy didn't do his research properly. There are easily a 100 Spore fansites in just about any language you can think of which to me is always a good indication of how popular a game will be. He does have a point in this paragraph though:

The Sims sold 3.2 million copies in the US, and about as much worldwide, but if I were to guess, Spore will ultimately sell far below those numbers– somewhere between Black and White7, Peter Molyneux’s similarly-ambitious (and quirky) god game (530,000 units sold in America) and Wright’s Sim City 3000 Unlimited (1.1 million copies sold). Let’s say 750,000 units. Which would make it a giant bestseller, to be sure, but certainly not the savior of the company’s market valuation that Probst imagines it to be. Whether those numbers would financially justify the game’s 7 year production cycle or the tens of millions spent during that time, or the millions spent by EA to promote it, is hard to say, as well.

I'm no expert but I would say that Spore -will- outsell Sim City 3000, but it will not outsell The Sims. Some 1.5 million copies perhaps? That is double what the author of the article estimates BUT - and this is where he has a point - it also may not be enough for the game to be really profitable.

Time will tell I guess. The full article can be found at GigaOM.

November 9th, 2006 by Falconer - Comments (20) - Share it!
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