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PRO-G:Spore First Look

So it seems we are finding articles left and right since the GC 2007 has been over. Our member markiey found us this article and it looks like PRO-G decides to give us their impressions.

Successful interactions spawn collectable DNA helix bonuses, which in turn can be spent on the constantly increasing number of physical and behavioural attributes you can apply to later generations of your fledgling animals, meaning your scuttling amoeboid species can quickly become highly evolved creations.

The full article can be read at PRO-G: Spore First Look.
August 31st, 2007 by PiratesFan - 1 Comments - Share it!
evilhorse - September 2nd, 2007 - 05:59
well im just living up the comments here boys and girls, this is what i wrote on her page

well soren i Dont think that 4. is a problem or 2 for that matter, sure it might get stale, as all games do after a short while, take world of warcraft for example you spend endless hours trying to level on the same monster for 4 hours straight, and its just the drive the get to one place/one skill, in spores case, the terraforming tools, so it might get stale, but when you get there it will be really fun.

thanks for the post Soren

Good luck!

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