The worldwide gaming press has conspired against us, I'm sure. This well-orchestrated media barrage was just what people needed to believe in Spore again. Good job EA! There is simply too much to post but if you feel like it, here's some of the more interesting stuff happening out there:
MacLife interviewed Will & Lucy: We had hundreds of prototypes which involved you actually controlling the birth of a star. And the formation of the planets on the planetary disc. And other areas of the game that I think we’ll probably eventually develop and we ended up cutting because they didn’t seem like a good return on investment.
VideoGamer previewed the PC version: While Spore gets progressively hardcore as you work through its phases, it still has an overall casual feel which EA hopes will lend the game to every type of gamer out there.
CVG previewed the PC version: Let's say you happen upon another player's Sporecast that contains, oh, say an Art Deco-themed set of creatures, buildings, vehicles and space ships, and you think it's the best thing since the Lean Mean Fat Reducing George Forman grilling machine. Download it and it's yours.
Pocket Gamer previewed the Mobile version: And Spore's online capabilities offer more than most mobile games. If you connect online through your phone, Quick Battles can be played against other players' creatures.
February 13th, 2008 by Falconer - 2 Comments - Share it!